Downloads
		 
		
			
				OpenCV
				
    OpenCV is a library of programming functions for real time computer 
				vision. OpenCV is released under a BSD license, it is free for both 
				academic and commercial use. It has C++, C, Python and soon Java 
				interfaces running on Windows, Linux, Android and Mac. The library 
				has >2500 optimized algorithms. The library is cross-platform. It 
				focuses mainly on real-time image processing.
				
				
OpenCV's application areas include:
				2D and 3D feature toolkits
				Egomotion estimation
				Facial recognition system
				Gesture recognition
				Human–computer interaction (HCI)
				Mobile robotics
				Motion understanding
				Object Identification
				Segmentation and Recognition
				Stereopsis Stereo vision
				Structure from motion (SFM)
				Motion tracking and many more...
				
				
				Download OpenCV
				
				Installation 
				Manual
				
				
				
				
				
				OpenGL
				
    OpenGL is a standard specification defining a cross-language, 
				cross-platform API for writing applications that produce 2D and 
				3D computer graphics. The interface consists of over 250 different 
				function calls which can be used to draw complex three-dimensional 
				scenes from simple primitives. OpenGL was developed by Silicon Graphics 
				Inc. (SGI) in 1992[4] and is widely used in CAD, virtual reality, 
				scientific visualization, information visualization, flight simulation, 
				and video games. OpenGL is managed by the non-profit technology 
				consortium Khronos Group.
				
				
Some Popular Games written in OpenGL:
				Call Of Duty (Series)
				Counter Strike
				Alien Arena
				Doom 3
				Far Cry
				Half Life Series
				Medal Of Honor
				Some notable applications:
				Adobe After Effects
				Adobe Photoshop CS series
				Adobe Premiere Pro
				Studio Max
				Blender
				Celestia
				FurMark
				Google Earth
				Google SketchUp
				Autodesk Maya and many more...
				Download 
				OpenGL
				
				Installation 
				Manual
				
			 
		 
		
			Java 3D
			
    Java 3D is a scene graph-based 3D application programming interface 
			(API) for the Java platform. It runs atop either OpenGL or Direct3D. 
			Since version 1.2, Java 3D has been developed under the Java Community 
			Process.
			
			
Features:
			Multithreaded scene graph structure
			Cross-platform
			Generic Real-time API, for both visualization and gaming
			Sophisticated virtual-reality-based view model
			Native support for head-mounted display
			CAVE (multiple screen projectors)
			3D spatial sound
			Programmable shaders, supporting both GLSL and CG
			Stencil buffer
			
			Download Java 3D
			
			
			Installation Manual
			
			
			
			
			
			GNU/Linux
    The History of Linux began in 1991 with the commencement of a 
			personal project by a Finnish student, Linus Torvalds, to create a new 
			operating system kernel.
    Since then the resulting Linux kernel has been marked by constant 
			growth throughout its history. Since the initial release of its source 
			code in 1991, it has grown from a small number of C files under a license 
			prohibiting commercial distribution to its state in 2009 of over 370 
			megabytes of source under the GNU General Public License.
    The largest part of the work on Linux is performed by the community: 
			the thousands of programmers around the world that use Linux and send 
			their suggested improvements to the maintainers. Various companies have 
			also helped not only with the development of the Kernels, but also with 
			the writing of the body of auxiliary software, which is distributed 
			with Linux.
			
			
Some Linux Distributions
			Fedora
			Debian
			OpenSuse
			
			
			Ubuntu
			Ubuntu 
			Studio
			SlackWare
			
			Mandriva
			Sabayon
			Linux for your PenDrive
			Slax
			
			
			Puppy Linux