| Current Path : /var/www/html/wetty/node_modules/xterm/src/ |
| Current File : /var/www/html/wetty/node_modules/xterm/src/EscapeSequenceParser.ts |
/**
* Copyright (c) 2018 The xterm.js authors. All rights reserved.
* @license MIT
*/
import { ParserState, ParserAction, IParsingState, IDcsHandler, IEscapeSequenceParser } from './Types';
import { IDisposable } from 'xterm';
import { Disposable } from './common/Lifecycle';
import { utf32ToString } from './core/input/TextDecoder';
interface IHandlerCollection<T> {
[key: string]: T[];
}
type CsiHandler = (params: number[], collect: string) => boolean | void;
type OscHandler = (data: string) => boolean | void;
/**
* Returns an array filled with numbers between the low and high parameters (right exclusive).
* @param low The low number.
* @param high The high number.
*/
function r(low: number, high: number): number[] {
let c = high - low;
const arr = new Array(c);
while (c--) {
arr[c] = --high;
}
return arr;
}
/**
* Transition table for EscapeSequenceParser.
* NOTE: data in the underlying table is packed like this:
* currentState << 8 | characterCode --> action << 4 | nextState
*/
export class TransitionTable {
public table: Uint8Array | number[];
constructor(length: number) {
this.table = (typeof Uint8Array === 'undefined')
? new Array(length)
: new Uint8Array(length);
}
/**
* Add a transition to the transition table.
* @param code input character code
* @param state current parser state
* @param action parser action to be done
* @param next next parser state
*/
add(code: number, state: number, action: number | null, next: number | null): void {
this.table[state << 8 | code] = ((action | 0) << 4) | ((next === undefined) ? state : next);
}
/**
* Add transitions for multiple input character codes.
* @param codes input character code array
* @param state current parser state
* @param action parser action to be done
* @param next next parser state
*/
addMany(codes: number[], state: number, action: number | null, next: number | null): void {
for (let i = 0; i < codes.length; i++) {
this.add(codes[i], state, action, next);
}
}
}
/**
* Default definitions for the VT500_TRANSITION_TABLE.
*/
const PRINTABLES = r(0x20, 0x7f);
const EXECUTABLES = r(0x00, 0x18);
EXECUTABLES.push(0x19);
EXECUTABLES.push.apply(EXECUTABLES, r(0x1c, 0x20));
// Pseudo-character placeholder for printable non-ascii characters.
const NON_ASCII_PRINTABLE = 0xA0;
/**
* VT500 compatible transition table.
* Taken from https://vt100.net/emu/dec_ansi_parser.
*/
export const VT500_TRANSITION_TABLE = (function (): TransitionTable {
const table: TransitionTable = new TransitionTable(4095);
const states: number[] = r(ParserState.GROUND, ParserState.DCS_PASSTHROUGH + 1);
let state: any;
// table with default transition
for (state in states) {
// NOTE: table lookup is capped at 0xa0 in parse to keep the table small
for (let code = 0; code <= NON_ASCII_PRINTABLE; ++code) {
table.add(code, state, ParserAction.ERROR, ParserState.GROUND);
}
}
// printables
table.addMany(PRINTABLES, ParserState.GROUND, ParserAction.PRINT, ParserState.GROUND);
// global anywhere rules
for (state in states) {
table.addMany([0x18, 0x1a, 0x99, 0x9a], state, ParserAction.EXECUTE, ParserState.GROUND);
table.addMany(r(0x80, 0x90), state, ParserAction.EXECUTE, ParserState.GROUND);
table.addMany(r(0x90, 0x98), state, ParserAction.EXECUTE, ParserState.GROUND);
table.add(0x9c, state, ParserAction.IGNORE, ParserState.GROUND); // ST as terminator
table.add(0x1b, state, ParserAction.CLEAR, ParserState.ESCAPE); // ESC
table.add(0x9d, state, ParserAction.OSC_START, ParserState.OSC_STRING); // OSC
table.addMany([0x98, 0x9e, 0x9f], state, ParserAction.IGNORE, ParserState.SOS_PM_APC_STRING);
table.add(0x9b, state, ParserAction.CLEAR, ParserState.CSI_ENTRY); // CSI
table.add(0x90, state, ParserAction.CLEAR, ParserState.DCS_ENTRY); // DCS
}
// rules for executables and 7f
table.addMany(EXECUTABLES, ParserState.GROUND, ParserAction.EXECUTE, ParserState.GROUND);
table.addMany(EXECUTABLES, ParserState.ESCAPE, ParserAction.EXECUTE, ParserState.ESCAPE);
table.add(0x7f, ParserState.ESCAPE, ParserAction.IGNORE, ParserState.ESCAPE);
table.addMany(EXECUTABLES, ParserState.OSC_STRING, ParserAction.IGNORE, ParserState.OSC_STRING);
table.addMany(EXECUTABLES, ParserState.CSI_ENTRY, ParserAction.EXECUTE, ParserState.CSI_ENTRY);
table.add(0x7f, ParserState.CSI_ENTRY, ParserAction.IGNORE, ParserState.CSI_ENTRY);
table.addMany(EXECUTABLES, ParserState.CSI_PARAM, ParserAction.EXECUTE, ParserState.CSI_PARAM);
table.add(0x7f, ParserState.CSI_PARAM, ParserAction.IGNORE, ParserState.CSI_PARAM);
table.addMany(EXECUTABLES, ParserState.CSI_IGNORE, ParserAction.EXECUTE, ParserState.CSI_IGNORE);
table.addMany(EXECUTABLES, ParserState.CSI_INTERMEDIATE, ParserAction.EXECUTE, ParserState.CSI_INTERMEDIATE);
table.add(0x7f, ParserState.CSI_INTERMEDIATE, ParserAction.IGNORE, ParserState.CSI_INTERMEDIATE);
table.addMany(EXECUTABLES, ParserState.ESCAPE_INTERMEDIATE, ParserAction.EXECUTE, ParserState.ESCAPE_INTERMEDIATE);
table.add(0x7f, ParserState.ESCAPE_INTERMEDIATE, ParserAction.IGNORE, ParserState.ESCAPE_INTERMEDIATE);
// osc
table.add(0x5d, ParserState.ESCAPE, ParserAction.OSC_START, ParserState.OSC_STRING);
table.addMany(PRINTABLES, ParserState.OSC_STRING, ParserAction.OSC_PUT, ParserState.OSC_STRING);
table.add(0x7f, ParserState.OSC_STRING, ParserAction.OSC_PUT, ParserState.OSC_STRING);
table.addMany([0x9c, 0x1b, 0x18, 0x1a, 0x07], ParserState.OSC_STRING, ParserAction.OSC_END, ParserState.GROUND);
table.addMany(r(0x1c, 0x20), ParserState.OSC_STRING, ParserAction.IGNORE, ParserState.OSC_STRING);
// sos/pm/apc does nothing
table.addMany([0x58, 0x5e, 0x5f], ParserState.ESCAPE, ParserAction.IGNORE, ParserState.SOS_PM_APC_STRING);
table.addMany(PRINTABLES, ParserState.SOS_PM_APC_STRING, ParserAction.IGNORE, ParserState.SOS_PM_APC_STRING);
table.addMany(EXECUTABLES, ParserState.SOS_PM_APC_STRING, ParserAction.IGNORE, ParserState.SOS_PM_APC_STRING);
table.add(0x9c, ParserState.SOS_PM_APC_STRING, ParserAction.IGNORE, ParserState.GROUND);
table.add(0x7f, ParserState.SOS_PM_APC_STRING, ParserAction.IGNORE, ParserState.SOS_PM_APC_STRING);
// csi entries
table.add(0x5b, ParserState.ESCAPE, ParserAction.CLEAR, ParserState.CSI_ENTRY);
table.addMany(r(0x40, 0x7f), ParserState.CSI_ENTRY, ParserAction.CSI_DISPATCH, ParserState.GROUND);
table.addMany(r(0x30, 0x3a), ParserState.CSI_ENTRY, ParserAction.PARAM, ParserState.CSI_PARAM);
table.add(0x3b, ParserState.CSI_ENTRY, ParserAction.PARAM, ParserState.CSI_PARAM);
table.addMany([0x3c, 0x3d, 0x3e, 0x3f], ParserState.CSI_ENTRY, ParserAction.COLLECT, ParserState.CSI_PARAM);
table.addMany(r(0x30, 0x3a), ParserState.CSI_PARAM, ParserAction.PARAM, ParserState.CSI_PARAM);
table.add(0x3b, ParserState.CSI_PARAM, ParserAction.PARAM, ParserState.CSI_PARAM);
table.addMany(r(0x40, 0x7f), ParserState.CSI_PARAM, ParserAction.CSI_DISPATCH, ParserState.GROUND);
table.addMany([0x3a, 0x3c, 0x3d, 0x3e, 0x3f], ParserState.CSI_PARAM, ParserAction.IGNORE, ParserState.CSI_IGNORE);
table.addMany(r(0x20, 0x40), ParserState.CSI_IGNORE, ParserAction.IGNORE, ParserState.CSI_IGNORE);
table.add(0x7f, ParserState.CSI_IGNORE, ParserAction.IGNORE, ParserState.CSI_IGNORE);
table.addMany(r(0x40, 0x7f), ParserState.CSI_IGNORE, ParserAction.IGNORE, ParserState.GROUND);
table.add(0x3a, ParserState.CSI_ENTRY, ParserAction.IGNORE, ParserState.CSI_IGNORE);
table.addMany(r(0x20, 0x30), ParserState.CSI_ENTRY, ParserAction.COLLECT, ParserState.CSI_INTERMEDIATE);
table.addMany(r(0x20, 0x30), ParserState.CSI_INTERMEDIATE, ParserAction.COLLECT, ParserState.CSI_INTERMEDIATE);
table.addMany(r(0x30, 0x40), ParserState.CSI_INTERMEDIATE, ParserAction.IGNORE, ParserState.CSI_IGNORE);
table.addMany(r(0x40, 0x7f), ParserState.CSI_INTERMEDIATE, ParserAction.CSI_DISPATCH, ParserState.GROUND);
table.addMany(r(0x20, 0x30), ParserState.CSI_PARAM, ParserAction.COLLECT, ParserState.CSI_INTERMEDIATE);
// esc_intermediate
table.addMany(r(0x20, 0x30), ParserState.ESCAPE, ParserAction.COLLECT, ParserState.ESCAPE_INTERMEDIATE);
table.addMany(r(0x20, 0x30), ParserState.ESCAPE_INTERMEDIATE, ParserAction.COLLECT, ParserState.ESCAPE_INTERMEDIATE);
table.addMany(r(0x30, 0x7f), ParserState.ESCAPE_INTERMEDIATE, ParserAction.ESC_DISPATCH, ParserState.GROUND);
table.addMany(r(0x30, 0x50), ParserState.ESCAPE, ParserAction.ESC_DISPATCH, ParserState.GROUND);
table.addMany(r(0x51, 0x58), ParserState.ESCAPE, ParserAction.ESC_DISPATCH, ParserState.GROUND);
table.addMany([0x59, 0x5a, 0x5c], ParserState.ESCAPE, ParserAction.ESC_DISPATCH, ParserState.GROUND);
table.addMany(r(0x60, 0x7f), ParserState.ESCAPE, ParserAction.ESC_DISPATCH, ParserState.GROUND);
// dcs entry
table.add(0x50, ParserState.ESCAPE, ParserAction.CLEAR, ParserState.DCS_ENTRY);
table.addMany(EXECUTABLES, ParserState.DCS_ENTRY, ParserAction.IGNORE, ParserState.DCS_ENTRY);
table.add(0x7f, ParserState.DCS_ENTRY, ParserAction.IGNORE, ParserState.DCS_ENTRY);
table.addMany(r(0x1c, 0x20), ParserState.DCS_ENTRY, ParserAction.IGNORE, ParserState.DCS_ENTRY);
table.addMany(r(0x20, 0x30), ParserState.DCS_ENTRY, ParserAction.COLLECT, ParserState.DCS_INTERMEDIATE);
table.add(0x3a, ParserState.DCS_ENTRY, ParserAction.IGNORE, ParserState.DCS_IGNORE);
table.addMany(r(0x30, 0x3a), ParserState.DCS_ENTRY, ParserAction.PARAM, ParserState.DCS_PARAM);
table.add(0x3b, ParserState.DCS_ENTRY, ParserAction.PARAM, ParserState.DCS_PARAM);
table.addMany([0x3c, 0x3d, 0x3e, 0x3f], ParserState.DCS_ENTRY, ParserAction.COLLECT, ParserState.DCS_PARAM);
table.addMany(EXECUTABLES, ParserState.DCS_IGNORE, ParserAction.IGNORE, ParserState.DCS_IGNORE);
table.addMany(r(0x20, 0x80), ParserState.DCS_IGNORE, ParserAction.IGNORE, ParserState.DCS_IGNORE);
table.addMany(r(0x1c, 0x20), ParserState.DCS_IGNORE, ParserAction.IGNORE, ParserState.DCS_IGNORE);
table.addMany(EXECUTABLES, ParserState.DCS_PARAM, ParserAction.IGNORE, ParserState.DCS_PARAM);
table.add(0x7f, ParserState.DCS_PARAM, ParserAction.IGNORE, ParserState.DCS_PARAM);
table.addMany(r(0x1c, 0x20), ParserState.DCS_PARAM, ParserAction.IGNORE, ParserState.DCS_PARAM);
table.addMany(r(0x30, 0x3a), ParserState.DCS_PARAM, ParserAction.PARAM, ParserState.DCS_PARAM);
table.add(0x3b, ParserState.DCS_PARAM, ParserAction.PARAM, ParserState.DCS_PARAM);
table.addMany([0x3a, 0x3c, 0x3d, 0x3e, 0x3f], ParserState.DCS_PARAM, ParserAction.IGNORE, ParserState.DCS_IGNORE);
table.addMany(r(0x20, 0x30), ParserState.DCS_PARAM, ParserAction.COLLECT, ParserState.DCS_INTERMEDIATE);
table.addMany(EXECUTABLES, ParserState.DCS_INTERMEDIATE, ParserAction.IGNORE, ParserState.DCS_INTERMEDIATE);
table.add(0x7f, ParserState.DCS_INTERMEDIATE, ParserAction.IGNORE, ParserState.DCS_INTERMEDIATE);
table.addMany(r(0x1c, 0x20), ParserState.DCS_INTERMEDIATE, ParserAction.IGNORE, ParserState.DCS_INTERMEDIATE);
table.addMany(r(0x20, 0x30), ParserState.DCS_INTERMEDIATE, ParserAction.COLLECT, ParserState.DCS_INTERMEDIATE);
table.addMany(r(0x30, 0x40), ParserState.DCS_INTERMEDIATE, ParserAction.IGNORE, ParserState.DCS_IGNORE);
table.addMany(r(0x40, 0x7f), ParserState.DCS_INTERMEDIATE, ParserAction.DCS_HOOK, ParserState.DCS_PASSTHROUGH);
table.addMany(r(0x40, 0x7f), ParserState.DCS_PARAM, ParserAction.DCS_HOOK, ParserState.DCS_PASSTHROUGH);
table.addMany(r(0x40, 0x7f), ParserState.DCS_ENTRY, ParserAction.DCS_HOOK, ParserState.DCS_PASSTHROUGH);
table.addMany(EXECUTABLES, ParserState.DCS_PASSTHROUGH, ParserAction.DCS_PUT, ParserState.DCS_PASSTHROUGH);
table.addMany(PRINTABLES, ParserState.DCS_PASSTHROUGH, ParserAction.DCS_PUT, ParserState.DCS_PASSTHROUGH);
table.add(0x7f, ParserState.DCS_PASSTHROUGH, ParserAction.IGNORE, ParserState.DCS_PASSTHROUGH);
table.addMany([0x1b, 0x9c], ParserState.DCS_PASSTHROUGH, ParserAction.DCS_UNHOOK, ParserState.GROUND);
table.add(NON_ASCII_PRINTABLE, ParserState.OSC_STRING, ParserAction.OSC_PUT, ParserState.OSC_STRING);
return table;
})();
/**
* Dummy DCS handler as default fallback.
*/
class DcsDummy implements IDcsHandler {
hook(collect: string, params: number[], flag: number): void { }
put(data: Uint32Array, start: number, end: number): void { }
unhook(): void { }
}
/**
* EscapeSequenceParser.
* This class implements the ANSI/DEC compatible parser described by
* Paul Williams (https://vt100.net/emu/dec_ansi_parser).
* To implement custom ANSI compliant escape sequences it is not needed to
* alter this parser, instead consider registering a custom handler.
* For non ANSI compliant sequences change the transition table with
* the optional `transitions` contructor argument and
* reimplement the `parse` method.
* NOTE: The parameter element notation is currently not supported.
* TODO: implement error recovery hook via error handler return values
*/
export class EscapeSequenceParser extends Disposable implements IEscapeSequenceParser {
public initialState: number;
public currentState: number;
// buffers over several parse calls
protected _osc: string;
protected _params: number[];
protected _collect: string;
// handler lookup containers
protected _printHandler: (data: Uint32Array, start: number, end: number) => void;
protected _executeHandlers: any;
protected _csiHandlers: IHandlerCollection<CsiHandler>;
protected _escHandlers: any;
protected _oscHandlers: IHandlerCollection<OscHandler>;
protected _dcsHandlers: any;
protected _activeDcsHandler: IDcsHandler | null;
protected _errorHandler: (state: IParsingState) => IParsingState;
// fallback handlers
protected _printHandlerFb: (data: Uint32Array, start: number, end: number) => void;
protected _executeHandlerFb: (code: number) => void;
protected _csiHandlerFb: (collect: string, params: number[], flag: number) => void;
protected _escHandlerFb: (collect: string, flag: number) => void;
protected _oscHandlerFb: (identifier: number, data: string) => void;
protected _dcsHandlerFb: IDcsHandler;
protected _errorHandlerFb: (state: IParsingState) => IParsingState;
constructor(readonly TRANSITIONS: TransitionTable = VT500_TRANSITION_TABLE) {
super();
this.initialState = ParserState.GROUND;
this.currentState = this.initialState;
this._osc = '';
this._params = [0];
this._collect = '';
// set default fallback handlers and handler lookup containers
this._printHandlerFb = (data, start, end): void => { };
this._executeHandlerFb = (code: number): void => { };
this._csiHandlerFb = (collect: string, params: number[], flag: number): void => { };
this._escHandlerFb = (collect: string, flag: number): void => { };
this._oscHandlerFb = (identifier: number, data: string): void => { };
this._dcsHandlerFb = new DcsDummy();
this._errorHandlerFb = (state: IParsingState): IParsingState => state;
this._printHandler = this._printHandlerFb;
this._executeHandlers = Object.create(null);
this._csiHandlers = Object.create(null);
this._escHandlers = Object.create(null);
this._oscHandlers = Object.create(null);
this._dcsHandlers = Object.create(null);
this._activeDcsHandler = null;
this._errorHandler = this._errorHandlerFb;
// swallow 7bit ST (ESC+\)
this.setEscHandler('\\', () => {});
}
public dispose(): void {
this._printHandlerFb = null;
this._executeHandlerFb = null;
this._csiHandlerFb = null;
this._escHandlerFb = null;
this._oscHandlerFb = null;
this._dcsHandlerFb = null;
this._errorHandlerFb = null;
this._printHandler = null;
this._executeHandlers = null;
this._escHandlers = null;
this._csiHandlers = null;
this._oscHandlers = null;
this._dcsHandlers = null;
this._activeDcsHandler = null;
this._errorHandler = null;
}
setPrintHandler(callback: (data: Uint32Array, start: number, end: number) => void): void {
this._printHandler = callback;
}
clearPrintHandler(): void {
this._printHandler = this._printHandlerFb;
}
setExecuteHandler(flag: string, callback: () => void): void {
this._executeHandlers[flag.charCodeAt(0)] = callback;
}
clearExecuteHandler(flag: string): void {
if (this._executeHandlers[flag.charCodeAt(0)]) delete this._executeHandlers[flag.charCodeAt(0)];
}
setExecuteHandlerFallback(callback: (code: number) => void): void {
this._executeHandlerFb = callback;
}
addCsiHandler(flag: string, callback: CsiHandler): IDisposable {
const index = flag.charCodeAt(0);
if (this._csiHandlers[index] === undefined) {
this._csiHandlers[index] = [];
}
const handlerList = this._csiHandlers[index];
handlerList.push(callback);
return {
dispose: () => {
const handlerIndex = handlerList.indexOf(callback);
if (handlerIndex !== -1) {
handlerList.splice(handlerIndex, 1);
}
}
};
}
setCsiHandler(flag: string, callback: (params: number[], collect: string) => void): void {
this._csiHandlers[flag.charCodeAt(0)] = [callback];
}
clearCsiHandler(flag: string): void {
if (this._csiHandlers[flag.charCodeAt(0)]) delete this._csiHandlers[flag.charCodeAt(0)];
}
setCsiHandlerFallback(callback: (collect: string, params: number[], flag: number) => void): void {
this._csiHandlerFb = callback;
}
setEscHandler(collectAndFlag: string, callback: () => void): void {
this._escHandlers[collectAndFlag] = callback;
}
clearEscHandler(collectAndFlag: string): void {
if (this._escHandlers[collectAndFlag]) delete this._escHandlers[collectAndFlag];
}
setEscHandlerFallback(callback: (collect: string, flag: number) => void): void {
this._escHandlerFb = callback;
}
addOscHandler(ident: number, callback: (data: string) => boolean): IDisposable {
if (this._oscHandlers[ident] === undefined) {
this._oscHandlers[ident] = [];
}
const handlerList = this._oscHandlers[ident];
handlerList.push(callback);
return {
dispose: () => {
const handlerIndex = handlerList.indexOf(callback);
if (handlerIndex !== -1) {
handlerList.splice(handlerIndex, 1);
}
}
};
}
setOscHandler(ident: number, callback: (data: string) => void): void {
this._oscHandlers[ident] = [callback];
}
clearOscHandler(ident: number): void {
if (this._oscHandlers[ident]) delete this._oscHandlers[ident];
}
setOscHandlerFallback(callback: (identifier: number, data: string) => void): void {
this._oscHandlerFb = callback;
}
setDcsHandler(collectAndFlag: string, handler: IDcsHandler): void {
this._dcsHandlers[collectAndFlag] = handler;
}
clearDcsHandler(collectAndFlag: string): void {
if (this._dcsHandlers[collectAndFlag]) delete this._dcsHandlers[collectAndFlag];
}
setDcsHandlerFallback(handler: IDcsHandler): void {
this._dcsHandlerFb = handler;
}
setErrorHandler(callback: (state: IParsingState) => IParsingState): void {
this._errorHandler = callback;
}
clearErrorHandler(): void {
this._errorHandler = this._errorHandlerFb;
}
reset(): void {
this.currentState = this.initialState;
this._osc = '';
this._params = [0];
this._collect = '';
this._activeDcsHandler = null;
}
parse(data: Uint32Array, length: number): void {
let code = 0;
let transition = 0;
let error = false;
let currentState = this.currentState;
let print = -1;
let dcs = -1;
let osc = this._osc;
let collect = this._collect;
let params = this._params;
const table: Uint8Array | number[] = this.TRANSITIONS.table;
let dcsHandler: IDcsHandler | null = this._activeDcsHandler;
let callback: Function | null = null;
// process input string
for (let i = 0; i < length; ++i) {
code = data[i];
// shortcut for most chars (print action)
if (currentState === ParserState.GROUND && code > 0x1f && code < 0x80) {
print = (~print) ? print : i;
do i++;
while (i < length && data[i] > 0x1f && data[i] < 0x80);
i--;
continue;
}
// shortcut for CSI params
if (currentState === ParserState.CSI_PARAM && (code > 0x2f && code < 0x39)) {
params[params.length - 1] = params[params.length - 1] * 10 + code - 48;
continue;
}
// normal transition & action lookup
transition = table[currentState << 8 | (code < 0xa0 ? code : NON_ASCII_PRINTABLE)];
switch (transition >> 4) {
case ParserAction.PRINT:
print = (~print) ? print : i;
break;
case ParserAction.EXECUTE:
if (~print) {
this._printHandler(data, print, i);
print = -1;
}
callback = this._executeHandlers[code];
if (callback) callback();
else this._executeHandlerFb(code);
break;
case ParserAction.IGNORE:
// handle leftover print or dcs chars
if (~print) {
this._printHandler(data, print, i);
print = -1;
} else if (~dcs) {
dcsHandler.put(data, dcs, i);
dcs = -1;
}
break;
case ParserAction.ERROR:
// chars higher than 0x9f are handled by this action
// to keep the transition table small
if (code > 0x9f) {
switch (currentState) {
case ParserState.GROUND:
print = (~print) ? print : i;
break;
case ParserState.CSI_IGNORE:
transition |= ParserState.CSI_IGNORE;
break;
case ParserState.DCS_IGNORE:
transition |= ParserState.DCS_IGNORE;
break;
case ParserState.DCS_PASSTHROUGH:
dcs = (~dcs) ? dcs : i;
transition |= ParserState.DCS_PASSTHROUGH;
break;
default:
error = true;
}
} else {
error = true;
}
// if we end up here a real error happened
if (error) {
const inject: IParsingState = this._errorHandler(
{
position: i,
code,
currentState,
print,
dcs,
osc,
collect,
params,
abort: false
});
if (inject.abort) return;
// TODO: inject return values
error = false;
}
break;
case ParserAction.CSI_DISPATCH:
// Trigger CSI Handler
const handlers = this._csiHandlers[code];
let j = handlers ? handlers.length - 1 : -1;
for (; j >= 0; j--) {
// undefined or true means success and to stop bubbling
if (handlers[j](params, collect) !== false) {
break;
}
}
if (j < 0) {
this._csiHandlerFb(collect, params, code);
}
break;
case ParserAction.PARAM:
if (code === 0x3b) params.push(0);
else params[params.length - 1] = params[params.length - 1] * 10 + code - 48;
break;
case ParserAction.COLLECT:
collect += String.fromCharCode(code);
break;
case ParserAction.ESC_DISPATCH:
callback = this._escHandlers[collect + String.fromCharCode(code)];
if (callback) callback(collect, code);
else this._escHandlerFb(collect, code);
break;
case ParserAction.CLEAR:
if (~print) {
this._printHandler(data, print, i);
print = -1;
}
osc = '';
params = [0];
collect = '';
dcs = -1;
break;
case ParserAction.DCS_HOOK:
dcsHandler = this._dcsHandlers[collect + String.fromCharCode(code)];
if (!dcsHandler) dcsHandler = this._dcsHandlerFb;
dcsHandler.hook(collect, params, code);
break;
case ParserAction.DCS_PUT:
dcs = (~dcs) ? dcs : i;
break;
case ParserAction.DCS_UNHOOK:
if (dcsHandler) {
if (~dcs) dcsHandler.put(data, dcs, i);
dcsHandler.unhook();
dcsHandler = null;
}
if (code === 0x1b) transition |= ParserState.ESCAPE;
osc = '';
params = [0];
collect = '';
dcs = -1;
break;
case ParserAction.OSC_START:
if (~print) {
this._printHandler(data, print, i);
print = -1;
}
osc = '';
break;
case ParserAction.OSC_PUT:
for (let j = i + 1; ; j++) {
if (j >= length
|| (code = data[j]) < 0x20
|| (code > 0x7f && code <= 0x9f)) {
osc += utf32ToString(data, i, j);
i = j - 1;
break;
}
}
break;
case ParserAction.OSC_END:
if (osc && code !== 0x18 && code !== 0x1a) {
// NOTE: OSC subparsing is not part of the original parser
// we do basic identifier parsing here to offer a jump table for OSC as well
const idx = osc.indexOf(';');
if (idx === -1) {
this._oscHandlerFb(-1, osc); // this is an error (malformed OSC)
} else {
// Note: NaN is not handled here
// either catch it with the fallback handler
// or with an explicit NaN OSC handler
const identifier = parseInt(osc.substring(0, idx));
const content = osc.substring(idx + 1);
// Trigger OSC Handler
const handlers = this._oscHandlers[identifier];
let j = handlers ? handlers.length - 1 : -1;
for (; j >= 0; j--) {
// undefined or true means success and to stop bubbling
if (handlers[j](content) !== false) {
break;
}
}
if (j < 0) {
this._oscHandlerFb(identifier, content);
}
}
}
if (code === 0x1b) transition |= ParserState.ESCAPE;
osc = '';
params = [0];
collect = '';
dcs = -1;
break;
}
currentState = transition & 15;
}
// push leftover pushable buffers to terminal
if (currentState === ParserState.GROUND && ~print) {
this._printHandler(data, print, length);
} else if (currentState === ParserState.DCS_PASSTHROUGH && ~dcs && dcsHandler) {
dcsHandler.put(data, dcs, length);
}
// save non pushable buffers
this._osc = osc;
this._collect = collect;
this._params = params;
// save active dcs handler reference
this._activeDcsHandler = dcsHandler;
// save state
this.currentState = currentState;
}
}