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//----------------------------------------------------------------------------
// ObjectWindows
// (C) Copyright 1991, 1994 by Borland International, All Rights Reserved
//
// Implementation of class TEdit. This defines the basic behavior
// of all edit controls.
//----------------------------------------------------------------------------
#pragma hdrignore SECTION
#include <owl/owlpch.h>
#include <owl/edit.h>
#include <owl/validate.h>
#include <dos.h>
#include <string.h>
#include <ctype.h>
#if !defined(SECTION) || SECTION == 1
//
// Class pointer to an edit control that is trying to regain focus after losing
// it with invalid contents. Is 0 in all other conditions.
//
TEdit* TEdit::ValidatorReFocus = 0;
DEFINE_RESPONSE_TABLE1(TEdit, TStatic)
EV_COMMAND(CM_EDITCUT, CmEditCut),
EV_COMMAND(CM_EDITCOPY, CmEditCopy),
EV_COMMAND(CM_EDITPASTE, CmEditPaste),
EV_COMMAND(CM_EDITDELETE, CmEditDelete),
EV_COMMAND(CM_EDITCLEAR, CmEditClear),
EV_COMMAND(CM_EDITUNDO, CmEditUndo),
EV_COMMAND_ENABLE(CM_EDITCUT, CmSelectEnable),
EV_COMMAND_ENABLE(CM_EDITCOPY, CmSelectEnable),
EV_COMMAND_ENABLE(CM_EDITDELETE, CmSelectEnable),
EV_COMMAND_ENABLE(CM_EDITPASTE, CmPasteEnable),
EV_COMMAND_ENABLE(CM_EDITCLEAR, CmCharsEnable),
EV_COMMAND_ENABLE(CM_EDITUNDO, CmModEnable),
EV_NOTIFY_AT_CHILD(EN_ERRSPACE, ENErrSpace),
EV_WM_CHAR,
EV_WM_KEYDOWN,
EV_WM_GETDLGCODE,
EV_WM_SETFOCUS,
EV_WM_KILLFOCUS,
EV_WM_CHILDINVALID,
END_RESPONSE_TABLE;
//
// constructor for a TEdit object
//
// by default, edit control has a border and its text is left-justified
//
// multiline edit control has horizontal vertical scroll bars
//
TEdit::TEdit(TWindow* parent,
int id,
const char far* text,
int x, int y, int w, int h,
uint textLen,
bool multiline,
TModule* module)
: TStatic(parent, id, text, x, y, w, h, textLen, module)
{
//
// undo the styles set by TStatic, & addin edit styles
//
Attr.Style &= ~SS_LEFT;
Attr.Style |= ES_LEFT | ES_AUTOHSCROLL | WS_BORDER | WS_TABSTOP;
if (multiline)
Attr.Style |= ES_MULTILINE | ES_AUTOVSCROLL | WS_VSCROLL | WS_HSCROLL;
Validator = 0;
}
//
// constructor for TEdit associated with a MS-Windows interface element
// created by MS-Windows from a resource definition
//
// by default, data transfer is enabled
//
TEdit::TEdit(TWindow* parent,
int resourceId,
uint textLen,
TModule* module)
: TStatic(parent, resourceId, textLen, module)
{
EnableTransfer();
Validator = 0;
}
TEdit::~TEdit()
{
delete (TStreamableBase*)Validator;
}
//
// beeps when edit control runs out of space
//
void
TEdit::ENErrSpace()
{
MessageBeep(0);
DefaultProcessing(); // give parent a chance to process
}
//
// Responds to the GetDlgCode query according to the
// current state of the control. If the edit control
// contains valid input, then TABs are allowed for
// changing focus. Otherwise, requests that TABs be
// sent to Self, where we will generate the Invalid
// message (See WMKeyDown below).
//
uint
TEdit::EvGetDlgCode(MSG far* msg)
{
uint retVal = (uint)TStatic::EvGetDlgCode(msg);
if (!IsValid(false))
retVal |= DLGC_WANTTAB;
return retVal;
}
//
// Validates Self whenever a character is entered. Allows
// the character entry to be processed normally, then validates
// the result and restores Self's text to its original state
// if there is an incorrect entry.
//
// By default, the SupressFill parameter of the IsValidInput
// method call to the Validator is set to False, so that it
// is free to modify the string, if it is so configured.
//
void
TEdit::EvChar(uint key, uint repeatCount, uint flags)
{
if (Validator && key != VK_BACK) {
int oldBuffLen = GetTextLen();
char far* oldBuff = new char[oldBuffLen+1];
GetText(oldBuff, oldBuffLen+1);
uint startSel, endSel;
GetSelection(startSel, endSel);
bool wasAppending = endSel == oldBuffLen;
bool preMsgModify = IsModified(); // Save (pre) MODIFY flag
TStatic::EvChar(key, repeatCount, flags); // Process the new char...
bool postMsgModify= IsModified(); // Save (post) MODIFY flag
GetSelection(startSel, endSel);
int buffLen = GetTextLen();
char far* buff = LockBuffer(max((int)TextLen,max(oldBuffLen,buffLen))+1);
// Run the result of the edit through the validator. If incorrect,
// then restore the original text. Otherwise, range check & position
// the selection as needed.
//
if (!Validator->HasOption(voOnAppend) || wasAppending && endSel == buffLen) {
if (!Validator->IsValidInput(buff, false)) {
strcpy(buff, oldBuff); // Restore old buffer
postMsgModify = preMsgModify; // Restore old modify state too!
}
else {
if (wasAppending)
startSel = endSel = strlen(buff); // may have autoFilled--move to end
}
UnlockBuffer(buff, true);
SetSelection(startSel, endSel);
}
else {
if (endSel == buffLen && !Validator->IsValidInput(buff, false))
Validator->Error();
UnlockBuffer(buff);
}
HandleMessage(EM_SETMODIFY, (WPARAM)postMsgModify);
delete [] oldBuff;
}
else
TStatic::EvChar(key, repeatCount, flags);
}
//
// If the TAB key is sent to the Edit Control, check the validity before
// allowing the focus to change. The control will only get a TAB if
// EvGetDlgCode(above) allows it, which is done when the control contains
// invalid input (we re-validate here just for completeness, in case descendants
// redefine any of this behavior).
//
// We need to validate on TAB focus-changes because there is a case not handled
// by EvKillFocus: when focus is lost to an OK or CANCEL button by tabbing.
//
// Otherwise, for validators with the OnAppend option, perform an input
// validation if the selection moves to the end. i.e. it becomes appending.
//
void
TEdit::EvKeyDown(uint key, uint /*repeatCount*/, uint /*flags*/)
{
if (key == VK_TAB && !IsValid(true))
return;
if (Validator && Validator->HasOption(voOnAppend)) {
uint startSel, endSel;
GetSelection(startSel, endSel);
int buffLen = GetTextLen(); // length of buffer
bool wasAppending = endSel == buffLen;
DefaultProcessing();
if (!wasAppending) {
GetSelection(startSel, endSel);
char far* buff = LockBuffer();
if (endSel == strlen(buff) && !Validator->IsValidInput(buff, false))
Validator->Error();
UnlockBuffer(buff);
}
}
else
DefaultProcessing();
}
//
// Validates this whenever the focus is about to be lost.
// Holds onto the focus if this is not valid. Checks first
// to make sure that the focus is not being taken by either
// (a) another app, or (b) a Cancel button, or (c) an OK
// button (in which case CanClose will validate); in each case,
// we don't want to validate.
//
void
TEdit::EvKillFocus(HWND hWndGetFocus)
{
// If another validator is attempting to regain focus, then let it
//
if (Validator && !ValidatorReFocus) {
// The window belongs to us if any of the window handles has an object
// attached
//
HWND hWnd = hWndGetFocus;
while (hWnd && !GetWindowPtr(hWnd))
hWnd = ::GetParent(hWnd);
if (hWnd) {
int btnId = ::GetDlgCtrlID(hWndGetFocus);
// Note that we do not allow IsValid to post the message
// box, since the change of focus resulting from that message
// will interfere with the change we are in the process of
// completing. Instead, post a message to the Parent informing
// it of the validation failure, and providing it with a handle
// to us.
//
if (btnId != IDCANCEL && btnId != IDOK && !IsValid(false)) {
ValidatorReFocus = this;
Parent->PostMessage(WM_CHILDINVALID, WPARAM(HWindow));
}
}
}
TControl::EvKillFocus(hWndGetFocus);
}
//
// We need to make sure the anti-oscillation flag is cleared
//
void
TEdit::EvSetFocus(HWND hWndLostFocus)
{
// If we're getting focus back because of invalid input, then clear the
// anti-oscillation flag
//
if (ValidatorReFocus == this)
ValidatorReFocus = 0;
TControl::EvSetFocus(hWndLostFocus);
}
//
// handler for input validation message sent by parent
//
void
TEdit::EvChildInvalid(HWND)
{
ValidatorError();
}
void
TEdit::ValidatorError()
{
if (Validator) {
SetFocus();
Validator->Error();
}
}
void
TEdit::Clear()
{
DeleteSubText(0, uint(-1));
}
bool
TEdit::CanClose()
{
bool okToClose = TStatic::CanClose();
if (okToClose)
if (IsWindowEnabled() && !IsValid(true)) {
ValidatorReFocus = this;
SetFocus();
return false;
}
return okToClose;
}
//
// This function is called for Cut/Copy/Delete menu items to determine
// whether or not the item is enabled.
//
void
TEdit::CmSelectEnable(TCommandEnabler& commandHandler)
{
uint sPos, ePos;
GetSelection(sPos, ePos);
commandHandler.Enable(sPos != ePos);
}
//
// This function is called for the Paste menu item to determine whether or
// not the item is enabled.
//
void
TEdit::CmPasteEnable(TCommandEnabler& commandHandler)
{
TClipboard clipboard(*this);
commandHandler.Enable(clipboard.IsClipboardFormatAvailable(CF_TEXT));
}
//
// This function is called for the Clear menu item to determine whether or
// not the item is enabled.
//
void
TEdit::CmCharsEnable(TCommandEnabler& commandHandler)
{
commandHandler.Enable(!(GetNumLines() == 1 && GetLineLength(0) == 0));
}
//
// This function is called for the Undo menu item to determine whether or
// not the item is enabled.
//
void
TEdit::CmModEnable(TCommandEnabler& commandHandler)
{
commandHandler.Enable(IsModified());
}
//
// returns the length of line number "LineNumber"
//
// if -1 is passed as the line number, the following applies:
// - returns the length of the line upon which the caret is positioned
// - if text is selected on the line, returns the line length minus the
// number of selected characters
// - if selected text spans more than one line, returns the length minus
// the number of selected characters
//
int
TEdit::GetLineLength(int lineNumber) const
{
return (int)CONST_CAST(TEdit*,this)->HandleMessage(EM_LINELENGTH,
(lineNumber > -1) ?
GetLineIndex(lineNumber) : -1);
}
//
// returns the text of line number "lineNumber" (0-terminated)
// returns false if an error occurs or if the text doesn't fit in "TextString"
//
bool
TEdit::GetLine(char far* textString, int strSize, int lineNumber) const
{
if (strSize <= 0)
return false;
bool success = strSize >= GetLineLength(lineNumber) + 1;
if (strSize < sizeof(int)) {
textString[0] = 0;
return success;
}
((int far*)textString)[0] = strSize;
int bytesCopied = (int)CONST_CAST(TEdit*,this)->
HandleMessage(EM_GETLINE, lineNumber, (LPARAM)textString);
textString[bytesCopied] = '\0'; // Windows returns non-0 terminated string
if (bytesCopied != (int)CONST_CAST(TEdit*,this)->HandleMessage(EM_LINELENGTH,GetLineIndex(lineNumber)))
return false;
return success;
}
//
// Lock the edit control's buffer, optionally resizing it first, and return
// a far pointer to the beginning of it, or 0 if failure.
// Must call UnlockBuffer when finished with buffer.
//
char far*
TEdit::LockBuffer(uint newSize)
{
// make a copy if can't get handle. Single line edit controls or Win32s will
// fail the GetHandle(), so do it the hard way.
//
if (!(GetWindowLong(GWL_STYLE)&ES_MULTILINE)
#if defined(BI_PLAT_WIN32)
|| (::GetVersion()&0x80000000) // Win32s & Chicago
#endif
) {
if (!newSize)
newSize = GetTextLen()+1;
char* buffer = new char[newSize];
GetText(buffer, newSize);
return buffer;
}
HLOCAL hBuffer = GetHandle();
#if defined(BI_PLAT_WIN32)
if (newSize) {
hBuffer = LocalReAlloc(hBuffer, newSize, LHND);
if (!hBuffer)
return 0;
}
return STATIC_CAST(char*,LocalLock(hBuffer));
#else
uint16 editDS = FP_SEG(GlobalLock((HINSTANCE)GetWindowWord(GWW_HINSTANCE)));
asm push DS;
_DS = editDS;
if (newSize) {
hBuffer = LocalReAlloc(hBuffer, newSize, LHND);
if (!hBuffer) {
asm pop DS;
GlobalUnlock((HGLOBAL)GlobalHandle(editDS));
return 0;
}
}
char far* returnValue = (char far*)MK_FP(_DS,LocalLock(hBuffer));
asm pop DS;
return returnValue;
#endif
}
//
// Unlock the edit control's buffer locked by LockBuffer.
// Also informs control of new handle if indicated. Should update handle
// if buffer is resized or written to.
// Ignores call if buffer is 0
//
void
TEdit::UnlockBuffer(const char far* buffer, bool updateHandle)
{
if (!buffer)
return;
// if a copy was made on lock, copy it back if requested & free buffer
//
if (!(GetWindowLong(GWL_STYLE)&ES_MULTILINE)
#if defined(BI_PLAT_WIN32)
|| (::GetVersion()&0x80000000) // Win32s & Chicago
#endif
) {
if (updateHandle)
SetText(buffer);
delete [] CONST_CAST(char far*,buffer);
return;
}
#if defined(BI_PLAT_WIN32)
HLOCAL hBuffer = LocalHandle((LPVOID)buffer);
LocalUnlock(hBuffer);
#else
uint16 editDS = FP_SEG(buffer);
asm push DS;
_DS = editDS;
HLOCAL hBuffer = LocalHandle((void near*)FP_OFF(buffer));
LocalUnlock(hBuffer);
asm pop DS;
GlobalUnlock((HGLOBAL)GlobalHandle(editDS)); // unlock LockBuffer's lock
#endif
//
// handle may have moved or buffer contents written on
//
if (updateHandle)
SetHandle(hBuffer);
}
//
// Similar to strstr(), but is case sensitive or insensitive, uses Windows
// string functions to work with different language drivers
//
static const char far*
strstrcd(const char far* str1, const char far* str2, bool caseSens)
{
PRECONDITION(str1 && str2);
int len2 = strlen(str2);
char far* p = (char far*)str1;
const char far* endp = str1 + strlen(str1) - len2 + 1;
if (caseSens)
while (p < endp) {
char c = p[len2]; // must term p to match str2 len
p[len2] = 0; // for strcmp to work.
if (strcmp(p, str2) == 0) {
p[len2] = c;
return p;
}
p[len2] = c;
p++;
}
else
while (p < endp) {
char c = p[len2];
p[len2] = 0;
if (strcmpi(p, str2) == 0) {
p[len2] = c;
return p;
}
p[len2] = c;
p++;
}
return 0;
}
//
// Similar to strstrcd(), but searches backwards. Needs the length of str1
// to know where to start.
//
static const char far*
strrstrcd(const char far* str1, uint len1, const char far* str2,
bool caseSens)
{
PRECONDITION(str1 && str2);
int len2 = strlen(str2);
char far* p = (char far*)(str1 + len1 - len2);
if (caseSens)
while (p >= str1) {
char c = p[len2]; // must term p to match str2 len
p[len2] = 0; // for strcmp to work.
if (strcmp(p, str2) == 0) {
p[len2] = c;
return p;
}
p[len2] = c;
p--;
}
else
while (p >= str1) {
char c = p[len2];
p[len2] = 0;
if (strcmpi(p, str2) == 0) {
p[len2] = c;
return p;
}
p[len2] = c;
p--;
}
return 0;
}
//
// searchs for and selects the given text and returns the offset of the text
// or -1 if the text is not found
//
// if "startPos" = -1 then it is assumed that the start pos is the
// end/beginning (depending on direction) of the current selection
//
int
TEdit::Search(uint startPos, const char far* text, bool caseSensitive,
bool wholeWord, bool up)
{
if (!text || !text[0])
return -1;
if (startPos == (uint)-1) {
uint sBeg, sEnd;
GetSelection(sBeg, sEnd);
startPos = up ? sBeg : sEnd;
}
int textLen = strlen(text);
//
// Lock the text buffer to get the pointer, and search thru it for the text
//
const char far* buffer = LockBuffer();
const char far* pos;
for (;;) {
if (up)
pos = strrstrcd(buffer, startPos, text, caseSensitive);
else
pos = strstrcd(buffer+startPos, text, caseSensitive);
//
// If whole-word matching is enabled and we have a match so far, then make
// sure the match is on word boundaries.
//
if (wholeWord && pos) {
if (pos > buffer && isalnum(pos[-1]) || // Match is in preceding word
textLen < strlen(pos) && isalnum(pos[textLen])) {
startPos = (uint)(pos-buffer) + !up;
continue; // Skip this match and keep searching
}
}
break; // Out of for loop
}
// If we've got a match, select that text, cleanup & return.
//
if (pos) {
uint sBeg = (uint)(pos - buffer);
UnlockBuffer(buffer);
SetSelection(sBeg, sBeg + textLen);
#if defined(BI_PLAT_WIN32)
HandleMessage(WM_KEYDOWN, VK_RIGHT);
SetSelection(sBeg, sBeg + textLen);
#endif
return sBeg;
}
UnlockBuffer(buffer);
return -1;
}
//
// deletes the selected text; returns false if no text is selected
//
bool
TEdit::DeleteSelection()
{
uint startPos, endPos;
GetSelection(startPos, endPos);
if (startPos != endPos) {
HandleMessage(WM_CLEAR);
return true;
}
return false;
}
//
// deletes text in the range "startPos .. endPos"
//
// returns false if an error occurs
//
bool
TEdit::DeleteSubText(uint startPos, uint endPos)
{
if (SetSelection(startPos, endPos))
return DeleteSelection();
else
return false;
}
//
// deletes the text at line number "lineNumber" (deletes the line containing
// the caret if "lineNumber" is -1
//
// returns false if "lineNumber" is greater than the number of lines
//
bool
TEdit::DeleteLine(int lineNumber)
{
if (lineNumber == -1)
lineNumber = GetLineFromPos(GetLineIndex(-1));
int firstPos = GetLineIndex(lineNumber);
if (firstPos != -1) {
int lastPos = GetLineIndex(lineNumber + 1);
if (lastPos == -1)
lastPos = firstPos + GetLineLength(lineNumber);
if (firstPos == 0 && firstPos == lastPos) {
SetText("");
return true;
}
else {
return DeleteSubText(firstPos, lastPos);
}
}
return false;
}
//
// retrieves the text of the associated edit control between the passed
// positions
//
void
TEdit::GetSubText(char far* textString, uint startPos, uint endPos) const
{
int tempIndex = 0;
if (endPos >= startPos) {
bool okToContinue = true;
int startLine = GetLineFromPos(startPos);
int endLine = GetLineFromPos(endPos);
int startChar = startPos - GetLineIndex(startLine);
int endChar = endPos - GetLineIndex(endLine);
for (int tempLine = startLine; tempLine <= endLine && okToContinue; tempLine++) {
int tempLineLength = GetLineLength(tempLine);
char* line = new char [tempLineLength+1];
int tempStart = tempLine == startLine ? startChar : 0;
int tempEnd;
if (tempLine == endLine)
tempEnd = (endChar > tempLineLength) ? tempLineLength : endChar;
else
tempEnd = tempLineLength;
int tempSize = tempEnd - tempStart;
if (GetLine(line, tempLineLength + 1, tempLine)) {
//
// can happen if we're indexing the CR/LF
//
if (tempSize > 0) {
memcpy(&textString[tempIndex], &line[tempStart], tempSize);
tempIndex += tempSize;
}
if (tempLine != endLine) {
textString[tempIndex++] = 0x0d; // CR
textString[tempIndex++] = 0x0a; // LF
}
}
else
okToContinue = false;
delete [] line;
}
}
textString[tempIndex] = '\0';
}
//
// Return name of predefined Windows edit class
//
char far*
TEdit::GetClassName()
{
return "EDIT";
}
//
// limits the amount of text that an edit control can have to the value of
// TextLen
//
void
TEdit::SetupWindow()
{
TStatic::SetupWindow();
if (TextLen != 0)
HandleMessage(EM_LIMITTEXT, TextLen - 1);
}
bool
TEdit::IsValid(bool reportError)
{
if (Validator) {
char far* buffer = LockBuffer();
bool valid = reportError ? Validator->Valid(buffer) :
Validator->IsValid(buffer);
UnlockBuffer(buffer);
return valid;
}
return true;
}
void
TEdit::SetValidator(TValidator* validator)
{
delete Validator;
Validator = validator;
}
//
// transfers state information for TEdit controls
//
// delegates to the Validator if there is one & it has the transfer option set,
// allowing the Validator to convert the text to/from the appropriate type.
// else passes to base, TStatic.
//
// the return value is the size (in bytes) of the transfer data
//
uint
TEdit::Transfer(void* buffer, TTransferDirection direction)
{
if (Validator && Validator->HasOption(voTransfer) && GetNumLines() <= 1) {
CHECK(GetWindowTextLength() < TextLen);
char* text = new char[TextLen];
GetText(text, TextLen);
uint result = Validator->Transfer(text, buffer, direction);
if (result == 0)
result = TStatic::Transfer(buffer, direction);
else if (direction == tdSetData)
SetText(text);
delete [] text;
return result;
}
return TStatic::Transfer(buffer, direction);
}
#endif
#if !defined(SECTION) || SECTION == 2
IMPLEMENT_STREAMABLE1(TEdit, TStatic);
//
// reads an instance of TEdit from the passed ipstream
//
void*
TEdit::Streamer::Read(ipstream& is, uint32 /*version*/) const
{
ReadBaseObject((TStatic*)GetObject(), is);
is >> GetObject()->Validator;
return GetObject();
}
//
// writes the TEdit to the passed opstream
//
void
TEdit::Streamer::Write(opstream& os) const
{
WriteBaseObject((TStatic*)GetObject(), os);
os << GetObject()->Validator;
}
#endif